This is a rough of a "glowing man", one of the cultists who degenerated too far from exposure to the toxic environment of the spaceship dungeon. One or two of these may be wandering around near the mountain and Everdark.
My idea is that they have apparently lost their minds. The should prove to be challenging, even if encountered individually. Perhaps one will retain enough of its sanity to communicate with the party...
Saturday, May 2, 2015
Wednesday, March 4, 2015
Tuesday, March 3, 2015
Monday, March 2, 2015
Tuesday, January 13, 2015
Plasma Rangers and Veteran Pilots
Jed Omega, legendary Veteran Pilot |
Veteran Pilots
Veteran Pilots are a playable "class" or "role" who specialize in, well, flying spaceships. Yeah, that was pretty obvious. They have the unique "Pilot" skill which allows them to operate space ships as well as jets and other modes of air transport planetside. Having a Pilot in the party allows the party to travel freely within each sector of known space, no longer confined to trade or travel routes. Personal spaceships also allow the party to engage in space combat missions.While the overall setting of the game is sandbox, there are specific encounters that advance the overall narrative, and bring the game closer to its conclusion. That is to say that the game can be won (or lost).
Plasma Rangers travel throughout known space keepin' the peace. |
Plasma Rangers
The Plasma Rangers dispense justice throughout known space in the great tradition of frontier peacekeepers. Established in the wake of the Great War, the rangers have helped to provide stability and return order to the discord sewn by the invading Glaax.Skirmisher Class Star fighters for, your dungeon?
Early "statting" ideas for the Skirmisher Class ships |
I had originally created a partially functional drop ship in the lowest level of the Cult of the Fallen Star dungeon, but am likely going to replace it with one of these (a ship captured by the Ta'ak).
- Aaron
Monday, January 12, 2015
How my attempts to reduce the size of an adventure lead to a stand alone game set in a completely different genre...
This is how it happened...I started by taking an old mega dungeon idea I had and trying to shorten it to an adventure I could conceivably finish in my lifetime. I started fleshing out the "big boned" skeleton I was left with and created a pretty dismal mining town with some secret sci fi stuff buried in a nearby mountain. I came up with a ton of ideas about the aliens themselves, and even started making other alien species that could be crammed into the dungeon.
Then I had an idea that involved some "which way/ Fighting Fantasy" elements, and I started trying to figure out how to do it without having a conspiracy theorist web of yarn and passages written on index cards pinned to my basement wall. I messed around with inklewriter and some other programs, and ended up making the "trope-o-matic" just to test out the program.
I really liked some of the ridiculous "classes" and races I came up with, and, well, I have been working on a sci fi game ever since. I have been working with a pared-down version of Fate, really more like the Fudge rules with luck points at this point in time, and adding some classic fantasy elements like "classes". I will be adding more info on the game, and throwing up more sketches in the coming days..
-Aaron
-Aaron
"Fungus Man" Playable Species |
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