Showing posts with label wasteland. Show all posts
Showing posts with label wasteland. Show all posts

Monday, October 6, 2014

Sand-Road? Rail-Box? Trying to find a happy medium

That didn't work so well...

Looking at the story outline from the beginning, I can see the railroad tracks. The players are given a specific reason for entering the mountain lair of the cultists, and then proceed to work their way through the toxic environment for reason x.

Of course I do want the players to get into the mountain, and I am not exactly dropping them in by way of giant eagle, but I need to flesh out some alternatives.