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That didn't work so well... |
Looking at the story
outline from the beginning, I can see the railroad tracks. The players are
given a specific reason for entering the mountain lair of the cultists, and
then proceed to work their way through the toxic environment for reason x.
Of course I do want the
players to get into the mountain, and I am not exactly dropping them in by way
of giant eagle, but I need to flesh out some alternatives.