Showing posts with label tech level. Show all posts
Showing posts with label tech level. Show all posts

Friday, October 10, 2014

Adding NPCs and Monsters to the Dungeon

Ceci n'est pas une elfe

















I have a rough idea of the town, the church, and the dungeon, but to flesh any of these elements out further, I will need to think about the people and things the characters will likely interact with.  The picture above features one of the NPCs I have created for the "spaceship level" of the dungeon. A lone survivor of the crash, preserved in green gel (or what passes for green in greyscale).

Wednesday, October 8, 2014

Alien Technology for the Medieval Mind

This is a Fantasy Adventure, I swear!

















I'm a little ahead in the process of creating the adventure than I have had time to blog about.  This is an example of the layout and some of the art I have already created.

This is a two page spread that I have worked out for one of the locations (rooms) in the "tech" level of the dungeon. The Mysterious chamber serves as a "virtual reality" training simulator and indoctrinates the characters in the use of alien weapons and technology through what is essentially a "small science fiction adventure module" with the adventure itself.